Steam’s top seller Super Robot Wars 30 is a robot dream come true
We don’t have many Super robot wars ‘around these rooms. It’s one of the biggest series in Japan, with around 50 games to its name, but only a handful of Super robot war games have been launched in North America during its 30 year history. The last, Super Robot Wars 30, was one of the Steam’s best sellers in October, and for good reason: everything is good about the anime and the manga mech in one shiny metal wrapper.
Super Robot Wars 30 is a strategy RPG in which you command an army of mechs in turn-based battles against the collective forces of the evil anime. You move your mecha minions around a grid-based map, engaging enemies in beautifully animated back-and-forth attacks. Then the computer-controlled enemies take their turn. As turn-based strategy games progress, it’s pretty basic, trading blows until a unit runs out of health and explodes. It’s the units you play with that are the real draw.
Do you want Gundam? Super Robot Wars 30 To Mobile Suit, Mobile Suit Zeta, Mobile Suit Victory, and more. Craving more obscure mech dishes like The King of the Brave GaoGaiGar? It’s in there. How about some steam mechs from the Sakura Wars series? Or magic mechs from Magic Knight Rayearth? They are all good here.
The “30” in Super Robot Wars 30 is for the three decades that have passed since the series debuted in 1991 on Game Boy. Of all the Super robot war games and spin-offs released in that 30-year period, North America has only seen three. Why? Because this game is an absolute licensing nightmare outside of Japan. Hell it’s a licensing nightmare in Japan, where to spawn your mechs in a Super robot war the game is a badge of honor. Here in the United States, where characters like Mazinkaiser – inspired by the robot I knew as a child as Tranzor-Z – are far from household names, it’s a wonder we’ve had there. one of those games. See how much legal text Bandai Namco has to put at the bottom of their official screenshots.
Super Robot Wars 30 is a strategy RPG in which players must travel from mission to mission, springing up with every new addition to their ever-growing arsenal of beloved mechs and mech pilots. Sometimes your goal is to defend a strategic asset. Sometimes he just blows up every enemy robot until it’s gone. It takes place in a combined universe where Gundams, mechs, robots, steam engines (not those steam engines) and all that is vaguely big and mechanical come together to fight for the future against equally recognizable enemies. It’s every mech you love against the Wulgaru’s Majestic prince, the Republic of Zeon, Neo Zeon, Magic Knight Rayearth golems, and Sakura Wars demons.
You start the game off by choosing one of two original characters, male or female, who play a central role in the game’s story but are quickly eclipsed by all of the classic characters who quickly fill your roster. Who cares about the lonely blue haired girl Az when I got the whole Team Rabbits from? Majestic prince for my part?
But then, history of Super Robot Wars 30 is not important. Do not believe me ? Check out the Steam description of the game, which says absolutely nothing about the story. Here’s what Bandai Namco had to say about the story in the launch press release: “Showcasing a unique crossover universe, Super Robot Wars 30 brings together an assortment of robot animated series to fight for their combined future. There is a story here, but it’s mainly used to move the missions forward, so we can watch more magnificent animated battle sequences while some outstanding animated themes play in the background.
Your duty is to roam the universe participating in missions, which are turn-based strategic battles against hordes of enemies. In a first for the series, Super Robot Wars 30 presents players with a variety of missions to complete in the order they see fit, rather than a linear series.
The missions take place on rather simplistic grid maps populated with adorable chibi versions of your enemies and allies, who take turns moving, using skills, and attacking. When two units clash, that’s when the magic happens.
Each unit on your team has a series of amazing animated attacks. Some are quite basic, like the Phantom Ring Plus from GaoGaiGar. Yes, it is basic in Super Robot Wars 30. For a more elaborate attack, see Tamaki Irie of Majestic prince, which manages to squeeze both a butt move and a chest crush into its animations, just in case you forgot it was an anime.
Between battles there is a lot of management to do, for the strategy RPG enthusiast who likes to see the numbers go up. Every robot can be upgraded, every pilot can learn new skills, and there is a battleship upgrade system that gives special bonuses like extra experience points and cash to your entire team. Conversely, players who just want to watch the cute mechs fight can turn on automatic combat and enjoy a sandwich while the giant robots do their thing.
When you’re not fighting for the fate of a unique combined universe that doesn’t matter in the grand scheme of things, you can browse the tapes, read character bios and mech profiles, and make a list. shows you need to catch up on so you can get all the referrals and Easter eggs.
Super Robot Wars 30 is a celebration of all mecha, the closest thing to giant robotic pornography without actually watching giant robotic pornography. Steam review call him “Fire emblem with robots but better. I can’t argue with this.